collada.geometry.BoundGeometry¶
- class collada.geometry.BoundGeometry(geom, matrix, materialnodebysymbol)¶
A geometry bound to a transform matrix and material mapping. This gets created when a geometry is instantiated in a scene. Do not create this manually.
- __init__(geom, matrix, materialnodebysymbol)¶
Methods
__init__(geom, matrix, materialnodebysymbol)primitives()Returns an iterator that iterates through the primitives in the bound geometry.
Attributes
matrixThe matrix bound to
materialnodebysymbolDictionary with the material symbols inside the primitive assigned to
collada.scene.MaterialNodedefined in the sceneoriginalThe original
collada.geometry.Geometryobject this is bound to